Have you ever wondered how you can make your Scratch projects respond to sounds? Let’s explore the Loudness Block and see how it can make your projects even more exciting!
The Loudness Block is a special block in Scratch that can tell how loud or quiet a sound is. When you make a loud noise, like clapping your hands, the block gives a high number. If you whisper or stay quiet, it gives a lower number.
Imagine you have a character, called a sprite, on your screen. You can make it move up and down using the Loudness Block! Here’s how:
If you want your sprite to keep moving as you make sounds, you can use the Forever Block from the Control Section. This block will keep updating the sprite’s position based on how loud you are.
Let’s add some magic! You can use the When Loudness is Greater Than Block from the Events Section. This block lets you set a loudness level, like 50, and make something special happen when the sound is that loud.
For example, you can make a rabbit sprite change its costume and play a magic sound when you clap your hands. It’s like making your own magic show!
Now that you know how to use the Loudness Block, what amazing things will you create? Maybe a game where you control a character with your voice or a fun animation that reacts to your favorite song. The possibilities are endless!
Have fun experimenting with the Loudness Block and see what creative projects you can come up with!
Sound Detective: Become a sound detective in your home! Walk around and listen carefully to different sounds. Can you find three sounds that are loud and three that are quiet? Write them down or draw a picture of what makes each sound. Share your findings with a friend or family member and explain how you think the Loudness Block would react to each sound.
Sound-Activated Dance Party: Create a simple dance routine for your sprite using the Loudness Block. Clap your hands to make the sprite jump, or whisper to make it slide. Try different sounds and see how they affect the sprite’s movements. Invite a friend to join and see who can make the sprite dance the most creatively using different sounds!
Design Your Own Sound Game: Think of a fun game you can create using the Loudness Block. Maybe a race where your sprite moves faster the louder you are, or a guessing game where the sprite changes color based on the sound level. Draw a picture of your game idea and explain how the Loudness Block will be used. Share your idea with the class and see if anyone else has similar ideas!
Here’s a sanitized version of the transcript:
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The Loudness Block gives high numbers when I’m being loud and lower numbers when I’m quieter. If I go to the Motion Section and get a Set Y Block, and place the Loudness Block inside it, then when I click on it and I’m loud, my sprite will move higher up; if I’m quieter, it will move further down.
I can also go to the Control Section and get a Forever Block. If I click on this, it will keep updating the Y value based on my loudness.
Another thing I can do is go to the Events Section and get the When Loudness is Greater Than Block. Maybe I want this to only run when I’m being quite loud, greater than 50. Let’s say I want the rabbit to change to its next costume and make a magic sound.
Now, when I clap my hands… it transforms!
What will you create with the Loudness Block?
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This version removes any informal language and maintains a clear and professional tone.
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